![]() This model would be very powerful and devastating to enemy ships within the radius but as you can see.the CV cannot reach you as long as you are not within the deadly radius kill zone. ![]() Reach time is plotted and planes have to com eback when it reched the 50% mark and they head back to the CV. ![]() The ONLY way to stop the CV from being too powerful with strikes and spotting is to limit its total reach. Now that we have AP rockets, I'm going to learn to love my carriers again. It is real simple, skill gap still exists, but now it's fun for noobs to fly planes.Ī good CV player dictates a match, a bad one is worse than an afk dd.ĭealing with, dodging and being focused is still no fun, but now it takes less skill to do it. Within 1 minute my destroyer can loose over half it's health.Īll AA under tier 8 is useless and puts your ship at the mercy of enemy carriers skill.īeing able to take a Des Moines and stop a push while hugging an island, to suddenly loosing 20l health to a midway bomb attack with def AA on. So why would I hate Carriers after living through RTS and double carriers in the beginning? ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |